Physicl Studio · Private beta

Generate the footage your model is missing.

Describe the situation your model gets wrong. Studio builds it from 10,000+ environments and 100,000+ assets, varies it thousands of ways, and writes exact ground truth onto every frame.

One living room, sixteen variations, one camera path. Rendered by Studio.

Example request
You

My robot misses small objects on the floor when the sun hits the living room.

76 to 86objects placed on the floor and furniture in each variation
1,289objects placed across 16 variations. 311 more refused, each with a reason: nothing to rest on, or blocking the walkway
0 collisionsevery navigation point still reachable
3 times of day12 furniture swaps per variation, one shared camera path

From one sentence to a dataset.

You write the request the way you would brief a colleague. Studio does the 3D work, and nothing renders until you approve it.

01

Describe the scene

A warehouse aisle, a nursery, a kitchen at sunset. Studio finds it in the library.

02

Choose what varies

Clutter, layout, light, camera. Whatever you leave out is held still.

03

Pick the layers

Depth, normals, segmentation, boxes and camera pose, written onto every frame.

04

Render

Preview the variants, then send the final batch to the render farm.

Every layer, from the same render.

Depth, normals and segmentation are written by the renderer from the 3D scene, not estimated from the picture, so they stay exact in low light, in hard sun and behind clutter.

A nursery, then the same frames with boxes and classes, instances, normals and depth.

A warehouse aisle filmed at robot height, wiped through its layers.

On every frame
Image or videoRGB render, up to 1920 × 1080
GeometryDepth in metres and surface normals
ObjectsInstance and class segmentation, 2D boxes with class and instance ID
CameraPose for every frame
SceneLight, layout, object list and a record of every axis that changed

A library that grows every day.

Homes, warehouses, hospitals, shops, labs and offices, built from real 3D geometry with known materials. Every Studio user works with all of it.

10,000+environments
100,000+assets
A wall of scenes from the Physicl library

Bring the situation your model gets wrong.

Studio is free for research teams during the beta.